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FishMarket 1.0
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FishMarket v1.0.iso
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fishies
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101-125
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disk_105
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drunkenmouse
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drunkenmouse.c
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C/C++ Source or Header
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1992-05-06
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6KB
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234 lines
/* ===========================================================
=== Drunken Mouse ===
=== By: Alex Livshits July 1987 ===
=========================================================== */
#include <exec/types.h>
#include <exec/memory.h>
#include <exec/interrupts.h>
#include <graphics/gels.h>
#include <graphics/sprite.h>
#include <graphics/text.h>
#include <intuition/intuition.h>
#include <devices/input.h>
#include <devices/inputevent.h>
#define IMAGE_HEIGHT (POINTERSIZE/2-2)
#define INPUT 0x00000001
#define VBLANK 0x00000002
/* ===== EXPORT ======= */
APTR MyTask;
ULONG INPUTEVENT;
SHORT PosX,PosY,DY;
/***/
/* ===== IMPORT ======= */
APTR IntuitionBase;
APTR GfxBase;
extern int in_start(),in_end(),in_moveptr();
extern int vblank_start(),vblank_end();
extern ULONG VBEVENT;
/***/
static ULONG INTUIEVENT;
static LONG signal;
static struct Window *win;
static struct RastPort *rport;
static struct ViewPort *vport;
static struct SimpleSprite Sprite1,Sprite2;
static int sprnum = -1;
static struct Preferences *Pref,*Pref1;
static SHORT STOPPGM;
static ULONG mask = 0;
static
struct NewWindow NewWindow = {
120,0, /* window XY origin relative to TopLeft of screen */
250,10, /* window width and height */
0,1, /* detail and block pens */
CLOSEWINDOW, /* IDCMP flags */
ACTIVATE+WINDOWDEPTH+WINDOWDRAG+
WINDOWCLOSE, /* other window flags */
NULL, /* first gadget in gadget list */
NULL, /* custom CHECKMARK imagery */
" Drunken Mouse ", /* window title */
NULL, /* custom screen */
NULL, /* custom bitmap */
0,0, /* minimum width and height */
0,0, /* maximum width and height */
WBENCHSCREEN /* destination screen type */
};
static SHORT delta1=0;
static SHORT inc = -2;
static SHORT delta2 = -10;
static SHORT inc2=2;
void
main()
{
struct IntuiMessage *imsg;
ULONG class,event;
USHORT code;
struct Gadget *gad;
GfxBase = OpenLibrary("graphics.library",0);
IntuitionBase = OpenLibrary("intuition.library",0);
win = OpenWindow(&NewWindow);
if (!win) { DisplayBeep(0); cleanup(); }
rport = win->RPort;
INTUIEVENT = 1L<<win->UserPort->mp_SigBit;
vport = ViewPortAddress(win);
MyTask = FindTask(0);
SetTaskPri(MyTask,-10);
signal = AllocSignal(-1);
if (signal==-1) { printf("\nAllocSignal failed."); cleanup(); }
INPUTEVENT = 1L<<signal;
if (in_start()) { printf("\nin_start() failed."); cleanup();}
mask |= INPUT;
if (vblank_start()) { printf("\nvblank_start() failed."); cleanup();}
mask |= VBLANK;
sprnum = GetSprite(&Sprite1,-1);
if (sprnum==-1) { printf("\n No more sprites"); cleanup(); }
sprnum = GetSprite(&Sprite2,-1);
if (sprnum==-1) { printf("\n No more sprites"); cleanup(); }
Sprite1.x = 0;
Sprite1.y = 0;
Sprite1.height = IMAGE_HEIGHT;
Sprite2.x = 0;
Sprite2.y = 0;
Sprite2.height = IMAGE_HEIGHT;
Pref = AllocMem(sizeof(struct Preferences),MEMF_CHIP);
if (!Pref)
{
cleanup();
}
Pref1 = AllocMem(sizeof(struct Preferences),MEMF_CHIP);
if (!Pref1)
{
cleanup();
}
GetPrefs(Pref,sizeof(struct Preferences));
sprnum = (sprnum & 0x06)*2+16;
SetRGB4(vport,sprnum+1,(Pref->color17)>>8,((Pref->color17)>>4)&0x0F,
(Pref->color17)&0x0F);
SetRGB4(vport,sprnum+2,(Pref->color18)>>8,((Pref->color18)>>4)&0x0F,
(Pref->color18)&0x0F);
SetRGB4(vport,sprnum+3,(Pref->color19)>>8,((Pref->color19)>>4)&0x0F,
(Pref->color19)&0x0F);
ChangeSprite(vport,&Sprite1,Pref->PointerMatrix);
GetPrefs(Pref1,sizeof(struct Preferences));
ChangeSprite(vport,&Sprite2,Pref1->PointerMatrix);
PosSprite(&Sprite1,0,0);
PosSprite(&Sprite2,0,0);
in_moveptr(0,0);
SetWindowTitles(win,-1," Drunken Mouse (C)FLam ==A.Livshits & J-M.Forgeas==");
PosX=PosY=0;
STOPPGM = FALSE;
while (!STOPPGM)
{
event = Wait(INTUIEVENT|INPUTEVENT|VBEVENT);
if (event & INTUIEVENT)
{
while (imsg=(struct IntuiMessage *)GetMsg(win->UserPort))
{
class = imsg->Class;
code = imsg->Code;
gad = imsg->IAddress;
ReplyMsg(imsg);
switch(class)
{
case CLOSEWINDOW:
STOPPGM=TRUE;
break;
default:
break;
}
}
} /* end if INTUIEVENT */
if (event & INPUTEVENT)
{
if ((delta1<-30)||(delta1>30)) inc=-inc;
delta1 += inc;
PosSprite(&Sprite1,PosX+delta1-4,PosY-delta1-4);
PosSprite(&Sprite2,PosX-delta1,PosY+delta1);
}
else if (event & VBEVENT)
{
if ((delta1<-30)||(delta1>30)) inc=-inc;
delta1 += inc;
WaitBOVP(vport);
PosSprite(&Sprite1,PosX+delta1-4,PosY-delta1-4);
PosSprite(&Sprite2,PosX-delta1,PosY+delta1);
}
}
cleanup();
}
static
PosSprite(sprite,x,y)
ULONG *sprite;
SHORT x,y;
{
x = (x>>1)+Pref->XOffset;
y = (y>>1)+Pref->YOffset;
MoveSprite(0,sprite,x,y);
}
static
cleanup()
{
if (mask & VBLANK) vblank_end();
if (mask & INPUT) in_end();
if (sprnum != -1) {
FreeSprite(Sprite1.num);
FreeSprite(Sprite2.num);
}
if (win) CloseWindow(win);
if (Pref) FreeMem(Pref,sizeof(*Pref));
if (Pref1) FreeMem(Pref1,sizeof(*Pref1));
if (signal != -1) FreeSignal(signal);
CloseLibrary(IntuitionBase);
CloseLibrary(GfxBase);
exit(0);
}